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Christie

Stances:
HSP
Handstand
RLX
Relax
CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
b,b+3+4!48, 48i76KNDKND
Low crush
1h8i10+1+8
2h12i10+0+8
3h27i18-7+9KND
Homing
f+1h7i10+0+8+9
f+2h12i12-10+1
b+1h7i10+0+8+9
b+4h20i20-5+6KND
b+1+2h7i10+1+9
ubh15-+
Alternate input: u or uf+2
ub+1+2h24i16~17-3cKND
* Alternate input: u+1+2
* Low crush
* Bound
uf+1+2h24i16~17-3cKND
* Low crush
* Bound
f,F+1h7i10+0+8+9
f,F+4,4h32i31-8KND
Low crush
ws1h12i13-6+5
SS.1h7i10+0+8+9
SS.4~3h60i34-12KND
Low crush
SS.4~3,bh60i34-23KND
* Low crush
* Transition to HSP
SS.3+4h7-17-6
Hit 2 only
SS.3+4,dh7-14-3
* Recovers crouching
* Transition to FC
* Hit 2 only
HSP.f+1h7i20+0+8+9
1,2h, h8, 14-4+4
1,2,4h, h8, 14-26 (+20)-17
* Low crush
* Recovers crouching
1+2h, h14, 18i12-1+6
f+2,1h, h12, 12-10+1
1+2,n+3h, h, m14, 18, 15-8+0
1+2,n+3,dh, h, m14, 18, 15-11-2-1
f+2,1,4h, h, m12, 12, 25-14~-13KND
b+4,3h, l20, 14-28-13
High crush
1,3h, m8, 18-10~-8+1~+3c
1,3,dh, m8, 18-12~-10-1~+1c
3,4h, m27, 36-2KND
1+2~3h, m14, 20-23JG
ws1,3h, m12, 24-9JG
SS.3+4h, m7, 7i13-17JG
Low crush
SS.3+4,dh, m7, 7i13-14JG
* Recovers crouching
* Transition to FC
b+4,4h, m, m20, 8, 20-9KND
b+4,4,dh, m, m15, 8, 21-16KND
SS.3+4,3+4h, m, m7, 7, 30-34KND
Low crush
SS.3+4,3+4,3+4,bh, m, m7, 7, 30-KND
* Low crush
* Bound
b+4,4,3+4h, m, m, m20, 8, 20, 14-10+1c
Low crush
SS.3+4,3+4,3+4h, m, m, m7, 7, 30, 24-11KND
* Low crush
* Bound
SS.3+4,3+4,3+4,uf+3+4h, m, m, m, m7, 7, 30, 24, 24-7KND
Low crush
SS.3+4,3+4,3+4,uf+3+4,dh, m, m, m, m7, 7, 30, 24, 24-34KND
* Low crush
* Transition to RLX
d,4~3l12i16-17-3
* High crush
* Recovers crouching
df+4l16i18-11+0+8c
d,3~4l14i20-13+6
High crush
d+3l12i16-17-3
* High crush
* Recovers crouching
d+4l12i15-14-5
High crush
db+2l15i18-18-7
* High crush
* Recovers crouching
db+3l12i23-23-8
* High crush
* Recovers crouching
db+3,bl12i23-16-1
* High crush
* Recovers crouching
* Transition to HSP
f,F+4,3l24i46+4KND
* Low crush
* High crush
f,f,F+3l21-22+6KND
* Alternate input: f,f,F+3
* Transition to RLX
FC.df~4l20i24-30 (+16)+3KND
* High crush
* Transition to RLX
FC.3l12i16-17-3
* High crush
* Recovers crouching
SS.4l12i21-2+4
* High crush
* Hit 1 only
SS.4,bl12i21-2+4
* High crush
* Transition to HSP
SS.4,3,bl12i21-24-18
High crush
SS.1+4l24i23-28~-21KND
FC.df+4l17i24-30+3KND
* High crush
* Transition to RLX
HSP.b+3l18i22-14+7
* High crush
* Transition to RLX
SS.3l30i37-53KND
* Alternate input: 4
* High crush
FC.d+4l10i13-14-3
* High crush
* Recovers crouching
RLX.1l12i17-11+0
High crush
RLX.3l16i16-15+1
* High crush
* Recovers crouching
db+3,4l, h12, 20-2KND
High crush
RLX.1,4l, h12, 18-9+5KND
High crush
3~4l, l12, 12i28-31KND
* High crush
* Transition to RLX
3~4,bl, l12, 12i28-31KND
* High crush
* Transition to HSP
db+3,db+4l, l12, 18+3+9
* High crush
* Recovers crouching
db+3,db+4,bl, l12, 15-+
* High crush
* Recovers crouching
SS.4l, l12, 8i21-3~+3+8
High crush
SS.4,3l, l12, 30-53KND
High crush
HSP.3~4l, l12, 12i42-30KND
* High crush
* Transition to RLX
HSP.3~4,bl, l12, 12i42-24KND
* High crush
* Transition to HSP
RLX.4~3l, l9, 9i15+1KND
* High crush
* Transition to HSP
3~4,4l, l, l12, 12, 18+3+9
* High crush
* Recovers crouching
db+3,db+4,4l, l, l12, 18, 18-14+10
High crush
db+3,db+4,4,bl, l, l12, 18, 18-20+4
* High crush
* Transition to HSP
RLX.4~3,3+4l, l, l, l9, 9, 12, 12-30KND
High crush
3~4,3+4l, l, m12, 12, 21-17+2KND
* High crush
* Bound
db+3,db+4,1+2l, l, m12, 18, 13-13+2+3
High crush
d+4,3l, m12, 28-14c-9c
High crush
db+2,3l, m15, 26-23KND
High crush
db+3,3l, m12, 30-15-3cKND
* High crush
* Recovers crouching
db+3,n+3l, m12, 20-4+6KND
High crush
db+3,4~3l, m12, 25-9JG
High crush
SS.4,3+4l, m12, 21-17+2c (+2)KND
High crush
RLX.1,3l, m12, 18-11~-10+0~+1c
High crush
RLX.1,3,dl, m12, 18-12~-11-1~+0c
High crush
RLX.3,n+4l, m16, 33-6~-5KND
* High crush
* Low crush
4m12i22-3~+3+8
3+4m25i35-10KND
* High crush
* Low crush
3+4,3m18i33+2+13
* High crush
* Bound
f+3m18i18-2+8
* Bound
* Transition to HSP
f+4m12i23-18-7
Bound
f+4,bm12i23+2+14
* Bound
* Transition to HSP
f+3+4m19i17-7KND
Hit 2 only
df+1m12i13-2+6
df+1,fm12i13-10-2
Transition to HSP
df+2m16i14~15-10~-9KND
df+3m18i15-10+1c
Transition to HSP
df+3,dm18i15~17-12~-10-1c~+1c
Transition to RLX
df+3+4m20i16-23KND
df+3+4,dm20i15-24KND
* Recovers crouching
* Transition to FC
d+2m18i17-9+2
d,3~3m25i20-9JG
* Alternate input: f,F,3~3
* Transition to RLX
db+4m21i18-12KND
High crush
db+4*b,,m21, 22, 22, 24-12KND
High crush
db+1+2m14i30~31-7~-6KND
Bound
db+3+4m14i30-10+11cgKND
* High crush
* Hit 2 only
b+2m28i22-6KND
b+3m12i13-8+8
b+3+4m36i30~31+3~+4c+5~+6cKND
u+3m42i38-24KND
Low crush
ubm12i18-8+3
* Alternate input: u or uf+1
* Low crush
ub+3m25i21-17KND
Low crush
ub+4m11i15-19-8KND
Low crush
ub+3+4m15i22-9+2
Low crush
u+3+4m15i20-7KND
Low crush
ub+3+4,dm15i20-34KND
* Alternate input: u+3+4,d
* Low crush
* Transition to RLX
uf+3m30i24-13c-11c
* Low crush
* Bound
uf+3,dm30i24-16c-14c
* Low crush
* Bound
* Transition to RLX
u+4m30i22~23-6~-5KND
* Alternate input: uf+4
* Low crush
f,F+2m22-4+7+
f,F+3m32i27-14KND
f,F+3,bm32i27-32KND
Transition to HSP
f,F+3,dm32i27-3KND
Transition to RLX
f,F+3+4m36i35-2KND
* Low crush
* Bound
ws2m14i15-12+sJG
ws3m18i19-12JG
Alternate input: d,f+3
ws4m18i11-3+8
FC.db~4m20i19-10+1KND
High crush
FC.db+4m15i18-10-1KND
Recovers crouching
FC.db+1+2m13i19-13+3+5
* Alternate input: d+1+2
* High crush
ws3+4m21i22-17+2c (+5)KND
* Alternate input: FC.3+4
* Low crush
ws3+4,bm21i22-21-2c (+1)KND
* Alternate input: FC.3+4,b
* Transition to HSP
ws3+4,dm21i22-8+11c (+14)KND
* Alternate input: FC.3+4,d
* Transition to RLX
BT.3+4m36i47+1KND
* Low crush
* Bound
SS.2m18-9+2
SS.3m20i25-5+6KND
* High crush
* Transition to RLX
SS.3,n,bm20i25-21-10KND
* High crush
* Transition to HSP
HSP.f~1+2m18i27+2KND
Alternate input: f,F+1+2
HSP.1m12i16-2+5+9
Recovers crouching
HSP.2m12i16-1+6+10
Recovers crouching
HSP.3m20i32-5+6KND
* High crush
* Transition to RLX
HSP.d,3+4m30i16-13JG
High crush
HSP.u+3m12i16-13-2KND
* Alternate input: d+3 or u+4 or d+4
* Transition to HSP
HSP.u+3,dm12i16-2+9KND
* Alternate input: d+3,d or u+4,d or d+4,d
* Transition to RLX
RLX.2m18i20-7+4
High crush
RLX.3~4m24i17-23JG
High crush
RLX.4m20i14~15-13~-12+0~+1KND
RLX.1+2m13i18-13+3+5
High crush
RLX.3+4m24i35-11KND
Low crush
RLX.3+4,3m18i32-1+10
Bound
RLX.f+3+4m24i18~28-13~-3KND
df+1,1m, h12, 9-4+8
SS.2,4m, h18, 25-8KND
Transition to HSP
HSP.4m, h12, 14i10-7KND
Transition to HSP
HSP.4,3+4m, h, l, l12, 14, 12, 12-30KND
High crush
uf+3,3+4m, l30, 18-14KND
* Low crush
* High crush
f,F+2,3m, l22, 16-19KND
HSP.1,3m, l12, 18-24-8
High crush
HSP.2,4m, l12, 12-3+3
* High crush
* When hit 3 whiffs
f+4,3+4m, l, l12, 12, 12-35KND
High crush
HSP.2,4m, l, l12, 12, 8-3~+3+8
High crush
4~3m, m19 (24)i18-27-16
f+4,3m, m12, 20-12-1c
f+3+4m, m16, 19i17-7KND
d+2,3m, m18, 21-5~-2+14c~+17cKND
Transition to RLX
db+4,4,,m, m21, 22, 22-12KND
High crush
db+4,b+4m, m21, 25-9+1
High crush
db+3+4m, m14, 14i30-10+11cgKND
High crush
db+3+4,bm, m14, 14-+KND
* High crush
* Transition to HSP
db+3+4,dm, m14, 14-+KND
* High crush
* Transition to RLX
b+3,3m, m12, 25-14KND
b+3,fm, m12, 18-18-7
uf+3,3m, m30, 20-23KND
Low crush
uf+3+4m, m22, 30i17-13KND
Low crush
f,F+3,b~3+4m, m32, 30-13JG
FC.db+1+2,1+2m, m13, 14-13KND
* Alternate input: d+1+2,1+2
* High crush
SS.3,n,b,3+4m, m20, 30-13JG
High crush
RLX.2,3m, m18, 18-12KND
High crush
RLX.2,f+3m, m18, 32-14KND
High crush
RLX.2,4m, m18, 12+1+12
* High crush
* Bound
RLX.4,3+4m, m20, 24-11KND
Low crush
db+3+4,4m, m, h14, 14, 12-6+
db+3+4,4,3m, m, h, h14, 14, 12, 30-7KND
4~3,3m, m, m19 (24), 20-5+6KND
* High crush
* Transition to RLX
4~3,4m, m, m19 (24), 33-2KND
Low crush
f+4,3,3+4m, m, m, m12, 20, 8, 25-14KND
db+1sm5i10-5+6
* Alternate input: d+1
* High crush
* Recovers crouching
FC.1sm5i10-5+6
* High crush
* Recovers crouching
FC.2sm8i11-4+7
* High crush
* Recovers crouching
HSP.3+4t30KND
1+3t35-6
* Throw break 1
* Side switch
* Opponent recovers face up sideways
* Floor Break
2+4t35-3
* Throw break 2
* Opponent recovers face down sideways
Left throwt40-4
* Throw break 1
* Opponent recovers FUFA
Right throwt42-4
* Throw break 2
* Opponent recovers FUFA
Back throwt60
* Unbreakable
* Side switch
* Opponent recovers FUFA
1+3t35-6
* Throw break 1
* Opponent recovers FUFA
* Floor Break
2+4t35-3
* Throw break 2
* Opponent recovers FDFA
Left throwt40-4
* Throw break 1
* Opponent recovers face up sideways
Right throwt42-4
* Throw break 2
* Opponent recovers face down sideways
Back throwt60
* Unbreakable
* Opponent recovers FUFA
df+1+2t40-6
* Throw break 1+2
* Side switch
* Opponent recovers FUFA
hcf~1+2t55+0
* Throw break 1+2
* Side switch
* Opponent recovers FUFA
d+1+3t45+0
* Against a crouching opponent
* Alternate input: d+2+4
* Low throw
* Throw break 1 or 2
* Opponent recovers face down sideways
* Floor Break
3+4,b
High crush
f,F+4
Low crush
1+2+3+4
Low crush
SS.3,d
High crush
SS.3,b
High crush
f+1+2
FC.df+1+2
Transition to HSP
HSP.
* Do nothing
* Transition to RLX
HSP.f+1+2
HSP.d
* High crush
* Transition to HSP
HSP.u
* Alternate input: d
* Recovers crouching
* Transition to FC
d+3+4
RLX.u
* Alternate input: d
* Transition to RLX
RLX.b
Alternate input: f
RLX.3+4,b
Low crush
RLX.b+1+2
Transition to HSP

Notation

Commands

f, b, u, d
Forward, back, up, down. A capital letter is held
f,F
Dash
f,f,F
Run
~
Immediately after
*
Hold the button
ws
While standing up
FC.
While crouching
SS.
During sidestep
BT.
Back turned
OTG.
Against a grounded opponent

Hit levels

h, m, l
High, mid, low
sm
Special mid
t
Throw
!
Unblockable
M, L
Hits a grounded opponent

Frames

a
Opponent is launched
d
Opponent is knocked down
c
Crouching
g
Opponent can only block
s
Opponent is staggered
KND
Knockdown
JG
Launch
+, -
Plus or minus, the exact frames are not known

Positions

FUFA
Face up, feet away
FUFT
Face up, feet towards
FDFA
Face down, feet away
FDFT
Face down, feet towards