| Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
|---|---|---|---|---|---|---|---|
| f,F~3 | m | 31 | i19 | +2c | KND | Bound | |
| f,F~4 | m | 21 | i20 | +1c | +4c | KND | |
| 1 | h | 8 | i10 | +1 | +8 | ||
| 1,1 | h, h | 8, 8 | +0 | +9 | |||
| 1,2 | h, h | 8, 10 | +0 | +6 | |||
| 1,2,3,d | h, h | 8, 10 | -3 | +4 | Alternate input: b or f or u | ||
| 1,2,3 | h, h, h | 8, 10, 14 | -14 | -3 | |||
| 1,2,3,3 | h, h, h, h | 8, 10, 14, 12 | -14 | -3 | |||
| 1,2,3,3,3 | h, h, h, h, h | 8, 10, 14, 12, 12 | -14 | -8 | |||
| 1,2,3,3,3,4 | h, h, h, h, h, h | 8, 10, 14, 12, 12, 30 | -8 | KND | |||
| 1,2,3,3,3,d+4 | h, h, h, h, h, l | 8, 10, 14, 12, 12, 12 | -14 | KND | * High crush * Recovers crouching | ||
| 1,2,3,3,4 | h, h, h, h, h | 8, 10, 14, 12, 18 | -6 | +5 | |||
| 1,2,3,3,4,4 | h, h, h, h, h, m | 8, 10, 14, 12, 18, 21 | -4 | +8 | +7 | ||
| 1,2,3,3,4,4,3,b | h, h, h, h, h, m | 8, 10, 14, 12, 18, 21 | -8 | +4 | +3 | Alternate input: f | |
| 1,2,3,3,4,4,3 | h, h, h, h, h, m, m | 8, 10, 14, 12, 18, 21, 20 | -14 | -3 | KND (+0) | ||
| 1,2,3,3,4,4,4 | h, h, h, h, h, m, l | 8, 10, 14, 12, 18, 21, 14 | -21 | +1 | KND | * High crush * Recovers crouching | |
| 1,2,3,4 | h, h, h, l | 8, 10, 14, 12 | -12 | -1c | * High crush * Recovers crouching | ||
| 1,2,3,4,3 | h, h, h, l, m | 8, 10, 14, 12, 25 | -20 | KND | High crush | ||
| 2 | h | 8 | i10 | +0 | +7 | ||
| 2,2 | h, h | 8, 24 | -13 | -2 | KND | ||
| 2,3 | h | 8 | i10 | +0 | +7 | ||
| 3 | h | 14 | i14 | -14 | -3 | ||
| 3,3 | h, h | 14, 12 | -14 | -3 | |||
| 3,3,3 | h, h, h | 14, 12, 12 | -19 | -8 | |||
| 3,3,3,4 | h, h, h, h | 14, 12, 12, 30 | -8 | KND | |||
| 3,3,3,d+4 | h, h, h, l | 14, 12, 12, 12 | -14 | KND | * High crush * Recovers crouching | ||
| 3,3,4 | h, h, h | 14, 12, 18 | -6 | +5 | |||
| 3,3,4,4 | h, h, h, m | 14, 12, 18, 21 | -4 | +8c | +7c | ||
| 3,3,4,4,3,b | h, h, h, m | 14, 12, 18, 21 | -8 | +4c | +3c | Alternate input: f | |
| 3,3,4,4,3 | h, h, h, m, m | 14, 12, 18, 21, 20 | -14 | -3 | KND (+0) | ||
| 3,3,4,4,4 | h, h, h, m, l | 14, 12, 18, 21, 14 | -21 | +1c | KND | * High crush * Recovers crouching | |
| 3,4 | h, l | 14, 12 | -12 | -1c | * High crush * Recovers crouching | ||
| 3,4,3 | h, l, m | 14, 12, 25 | -20 | KND | High crush | ||
| 4 | h | 18 | i12 | -6 | +5 | KND | |
| 4,4 | h, m | 18, 21 | -4 | +7c | KND | ||
| 1+2 | m | 20 | i14 | -10 | +6c | Alternate input: f+1+2 | |
| 1+2,4 | m, m | 20, 14 | -17~-16 | KND | |||
| 3+4 | h, h | 12, 12 | i16~17 | -12 | KND | * Alternate input: uf+3+4 * Low crush | |
| 3+4 | h, h | 12, 12 | i16~17 | +2 | KND | * Alternate input: uf+3+4,b or f * Low crush | |
| f+1 | h | 8 | i10 | +1 | +8 | ||
| f+2 | m | 14 | i15 | -6 | +0 | +5 | |
| f+2,1 | m, h | 14, 12 | -9 | +7 | |||
| f+2,1,2 | m, h, h | 14, 12, 24 | -7 | KND | |||
| f+2,1,4 | m, h, l | 14, 12, 24 | -13 | +3 | |||
| f+3 | h | 12 | i12 | -6 | +7 | ||
| f+3,3 | h, l | 12, 12 | -12 | +1c | |||
| f+3,3,2 | h, l, m | 12, 12, 21 | -12 | +1 | KND | ||
| f+3,3~b+2 | h, m | 12, 21 | -12 | -6 | KND | ||
| f+4 | m | 26 | i19 | -3 | +9c | +8c | Bound |
| f+4,3 | m, m | 26, 20 | -14 | -3 | KND (+0) | ||
| f+4,3,b | m | 26 | -7 | +5c | +4c (+5) | Alternate input: f | |
| f+4,4 | m, l | 26, 14 | -21 | +1c | KND | * High crush * Recovers crouching | |
| f+3+4 | m | 27 | i20 | -10 | KND | Homing | |
| df+1 | m | 14 | i13 | -1 | +6 | ||
| df+1,3 | m, h | 14, 14 | +1~+2 | +7~+8 | +12~+13 | ||
| df+2 | m | 14 | i14~15 | -8~-7 | JG (+3) | JG | |
| df+3 | m | 20 | i22 | -12 | +1 | KND | |
| df+3,4 | m, m | 20, 28 | -13 | KND | |||
| df+3,f | |||||||
| df+4 | m | 16 | i12 | -4 | +7 | ||
| df+4,4 | m, m | 16, 16 | -4~-3 | -4c | +7c | ||
| df+4,4,3,b | m, m | 16, 16 | -8~-7 | +5~+6c | +3c | Alternate input: f | |
| df+4,4,3 | m, m, m | 16, 16, 20 | -14 | -3 | KND (+0) | ||
| df+4,4,4 | m, m, l | 16, 16, 14 | -18 | +1c | KND | * High crush * Recovers crouching | |
| df+3+4 | m | 12 (17) | i17 | -9 | +7 | Hit throw | |
| d+1 | m | 21 | i14~15 | -1~+0 | +8~+9c | ||
| d+1,4 | m, m | 21, 25 | -12 | +6 | KND | Low crush | |
| d+2 | m | 25 | i21 | -8 | KND | ||
| d+3 | l | 14 | i16 | -16 | -3 | * High crush * Recovers crouching | |
| d+3,3 | l, l | 14, 12 | -16 | -6c | High crush | ||
| d+3,3,3 | l, l, m | 14, 12, 25 | -15 | KND | High crush | ||
| d+3,3,d+3 | l, l, l | 14, 12, 12 | -16 | -1 | * High crush * Recovers crouching | ||
| d+4 | l | 8 | i12 | -13 | -2 | ||
| FC.1 | sm | 6 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| FC.2 | sm | 9 | i11 | -4 | +7 | * High crush * Recovers crouching | |
| FC.3 | l | 14 | i16 | -17 | -3 | * High crush * Recovers crouching | |
| FC.4 | l | 12 | i12 | -15 | -4 | * High crush * Recovers crouching | |
| d+4,3 | l, m | 8, 12 | -14 | -3 | |||
| d+4,3,3 | l, m, m | 8, 12, 16 | -19~+18 | -8~-7c | |||
| d+4,3,3,3 | l, m, m, m | 8, 12, 16, 27 | -17 | -4 | KND | ||
| d+4,3,3,3,b | l, m, m | 8, 12, 16 | -8~-7 | +5~+6c | Alternate input: f | ||
| d+4,3,3,d+3 | l, m, m, l | 8, 12, 16, 16 | -17 | -6 | |||
| d+4,4 | l, h | 8, 16 | -4 | +7 | KND | ||
| d+4,4,4 | l, h, m | 8, 16, 21 | -11 | +7c | KND | ||
| db+1 | sm | 6 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| db+2 | m | 18 | i18 | -13 | KND | ||
| db+3 | l | 13 | i18 | -14 | +0 | +3 | |
| db+3,3 | l, h | 13, 12 | -11~-10 | -2~-1 | |||
| db+3,b+3 | l | 13 | i18 | -6 | +8 | +11 | Alternate input: f+3 |
| db+4 | l | 24 | i25 | -40 | KND | * High crush * Recovers crouching | |
| db+3+4 | ! | 48 | i61 | KND | KND | ||
| b+1 | m | 21 | i15 | -11 | +4 | KND | Bound |
| b+2 | h | 20 | i13 | -7 | +4 | KND | |
| b+4 | m | 18 | i16~17 | -14~-13 | KND | ||
| ub | m | 14 | i18 | -8 | +3 | * Alternate input: u or uf+1 * Low crush | |
| ub+2 | h | 20 | i15 | - | + | Alternate input: u+2 | |
| ub+3 | m | 30 | i21 | -17 | KND | * Alternate input: u+3 * Low crush | |
| ub+4 | m | 21 | i17 | -13 | +3 | Low crush | |
| u+4 | h | 24 | i28~29 | -10~-9 | KND | Low crush | |
| u+4,3 | h, h | 24, 24 | +5 | KND | Low crush | ||
| uf+2 | m | 28 | i26 | +3c | +3c | KND | * Low crush * Bound |
| uf+3 | m | 14 | i28 | -6 | KND | Low crush | |
| uf+3,4 | m, m | 14, 16 | -3 | KND | Low crush | ||
| uf+3,4 | m, m | 14, 16 | -10 | KND | * Low crush * When hit 3 is input | ||
| uf+3,4,3 | m, m, h | 14, 16, 22 | KND | * Low crush * Bound | |||
| uf+4 | m | 21 | i20 | -10 | KND | Low crush | |
| uf,n+3 | m | 30 | i28 | -17~-16 | KND | ||
| uf,n+3,3 | m, h | 30, 12 | -14 | -3 | |||
| uf,n+3,3,3 | m, h, h | 30, 12, 12 | -19 | -8 | |||
| uf,n+3,3,3,4 | m, h, h, h | 30, 12, 12, 30 | -14 | KND | |||
| uf,n+3,3,3,d+4 | m, h, h, l | 30, 12, 12, 12 | -14 | KND | * High crush * Recovers crouching | ||
| uf,n+3,3,4 | m, h, h | 30, 12, 18 | -6 | +5 | |||
| uf,n+3,3,4,4 | m, h, h, m | 30, 12, 18, 21 | -4 | +8c | +7c | ||
| uf,n+3,3,4,4,3,b | m, h, h, m | 30, 12, 18, 21 | -8 | +4c | +3c | Alternate input: f | |
| uf,n+3,3,4,4,3 | m, h, h, m, m | 30, 12, 18, 21, 20 | -14 | -3 | KND (+0) | ||
| uf,n+3,3,4,4,4 | m, h, h, m, l | 30, 12, 18, 21, 14 | -21 | +1c | KND | * High crush * Recovers crouching | |
| uf,n+3,4 | m, h | 30, 24 | -13 | KND | |||
| uf,n+3,d+4 | m, l | 30, 12 | -10 | +0c | * High crush * Recovers crouching | ||
| uf,n+3,d+4,3 | m, l, m | 30, 12, 25 | -20 | JG | High crush | ||
| f,F+1 | h | 8 | i10 | +1 | +8 | ||
| f,F+2 | t | 40 | i12 | KND | |||
| f,F+3 | m | 31 | i20 | +2c | KND | Bound | |
| f,F+4 | m | 21 | i21 | +1c | +4c | KND | |
| b,b+2 | h | 25 | i18 | -5 | KND | ||
| b,b+3+4 | h! | 96 | i67 | KND | KND | Low crush | |
| f,f,n+3 | h | 25 | i28 | +10g | KND | ||
| f,n,d,df+3 | m | 27 | i19 | -17 | KND | ||
| f,n,f+3 | m | 27 | i18 | -17 | KND | ||
| f,f,F+3 | m | 36 | i22 | +17g | KND | * Alternate input: f,f,F+3 * Low crush | |
| f,f,F+3 | Alternate input: f,f,F+3,f | ||||||
| ws1 | m | 14 | i13 | -1 | +6 | ||
| ws1,3 | m, h | 14, 14 | +1~+2 | +7~+8 | +12~+13 | ||
| ws2 | m | 14 | i15 | - | + | ||
| ws2,1 | m, m | 14, 18 | -12 | +3c | +9c | Bound | |
| ws3 | h | 14 | i16 | -16 | +0 | -5 | |
| ws3,3 | h, m | 14, 12 | -7 | +4 | |||
| ws3,3,4 | h, m, l | 14, 12, 12 | -14 | KND | * High crush * Recovers crouching | ||
| ws3,4 | h, h | 14, 18 | -6 | +5 | |||
| ws3,4,4 | h, h, m | 14, 18, 21 | -4 | +8c | +7c | ||
| ws3,4,4,3,b | h, h, m | 14, 18, 21 | -8 | +4c | +3c | Alternate input: f | |
| ws3,4,4,3 | h, h, m, m | 14, 18, 21, 20 | -14 | -3 | KND (+0) | ||
| ws3,4,4,4 | h, h, m, l | 14, 18, 21, 14 | -18 | +1c | KND | * High crush * Recovers crouching | |
| ws4 | m | 15 | i11 | -6 | +5 | ||
| ws4,4 | m, m | 15, 16 | -15 | -2c | |||
| ws4,4,3,b | m, m | 15, 16 | -8 | +6c | Alternate input: f | ||
| ws4,4,3 | m, m, m | 15, 16, 20 | -14 | -1 | KND (+0) | ||
| ws4,4,4 | m, m, l | 15, 16, 14 | -18 | +1c | KND | * High crush * Recovers crouching | |
| ws3+4 | h | 33 | i16 | -16 | KND | ||
| SS.1 | h | 8 | i10 | +1 | +8 | ||
| SS.2 | h | 8 | i10 | +0 | +7 | ||
| SS.3 | l | 19 | -12 | +4 | |||
| SS.4 | h | 18 | i11 | -6 | +5 | JG | |
| SS.3+4 | m, h, h | 6, 7, 12 | i24 | -14 | KND | Low crush | |
| BT.1 | h | 18 | i8 | -8 | +3 | Alternate input: 2 | |
| BT.3 | h | 30 | i10 | -8 | KND | ||
| BT.4 | m | 21 | i14 | -14 | -1 | KND | |
| b+3 | |||||||
| FLA.d | Alternate input: b or f or u | ||||||
| FLA.3 | m | 14 | i15 | -14 | -3 | ||
| FLA.3,3 | m, m | 14, 18 | -9 | -8 | |||
| FLA.3,3,4 | m, m, l | 14, 18, 12 | -14 | KND | Recovers crouching | ||
| FLA.3,4 | m, h | 14, 18 | -6 | +5 | |||
| FLA.3,4,4 | m, h, m | 14, 18, 21 | -4 | +8c | +7c | ||
| FLA.3,4,4,3,b | m, h, m | 14, 18, 21 | -8 | +4c | +3c | Alternate input: f | |
| FLA.3,4,4,3 | m, h, m, m | 14, 18, 21, 20 | -14 | -3 | KND (+0) | ||
| FLA.3,4,4,4 | m, h, m, l | 14, 18, 21, 14 | -21 | +1c | KND | * High crush * Recovers crouching | |
| FLA.f+3 | m | 30 | i20 | +0 | KND | ||
| FLA.f+4 | h | 36 | i19 | -1 | KND | ||
| FLA.f+3+4 | m | 27 | i21 | -10 | KND | Homing | |
| FLA.d+1 | m | 21 | i15 | -1~+0 | +8~+9c | ||
| FLA.d+1,4 | m, m | 21, 25 | -12 | +6 | KND | Low crush | |
| FLA.b+3 | m | 19 | i17 | -3c | +0c | KND | Bound |
| FLA.uf+3 | m | 28 | i18 | -14 | KND | Low crush | |
| FLA. | Not up | ||||||
| 1+3 | t | 35 | -3 | * Throw break 1 * Opponent recovers FUFA | |||
| 2+4 | t | 35 (20, 15) | -6 | * Throw break 2 * Opponent recovers FDFA | |||
| Left throw | t | 40 (14, 26) | -4 | * Throw break 1 * Opponent recovers FUFT | |||
| Right throw | t | 40 (8, 7, 25) | -4 | * Throw break 2 * Opponent recovers FDFT | |||
| Back throw | t | 50 (10, 20, 20) | * Unbreakable * Opponent recovers FUFT | ||||
| f+2+3 | t | 30 (8, 22) | +0 | * Alternate input: FLA.f,2~3 * Throw break 1+2 * Side switch when broken * Side switch * Floor Break | |||
| db+1+3 | t | 40 | -6 | * Throw break 1+2 * Side switch * Opponent recovers FUFA | |||
| b+1+2 | 0 | +12 | * Against punches * Unbreakable |
Notation
Commands
- f, b, u, d
- Forward, back, up, down. A capital letter is held
- f,F
- Dash
- f,f,F
- Run
- ~
- Immediately after
- *
- Hold the button
- ws
- While standing up
- FC.
- While crouching
- SS.
- During sidestep
- BT.
- Back turned
- OTG.
- Against a grounded opponent
Hit levels
- h, m, l
- High, mid, low
- sm
- Special mid
- t
- Throw
- !
- Unblockable
- M, L
- Hits a grounded opponent
Frames
- a
- Opponent is launched
- d
- Opponent is knocked down
- c
- Crouching
- g
- Opponent can only block
- s
- Opponent is staggered
- KND
- Knockdown
- JG
- Launch
- +, -
- Plus or minus, the exact frames are not known
Positions
- FUFA
- Face up, feet away
- FUFT
- Face up, feet towards
- FDFA
- Face down, feet away
- FDFT
- Face down, feet towards