| Hit level | t |
|---|---|
| Damage | 50(55) |
| Startup | i12~14 |
| Block | -6 |
| Hit | +1d |
| Counter hit | |
| Notes | * Homing during heat * 2 throw break * Input all directions, df for 1-3F, f for 0-1F, and f+2 to execute bluespark. * i13 startup for Bluespark throw with buffered input * 55 damage on bluespark * 18F throw break window on bluespark * 7F throw break window on CH bluespark * Partially restores remaining Heat time. * f,b,d,f are required inputs for normal throw * Opponent recovers in FUFL. |