Hit level | t |
---|---|
Damage | 40(45) |
Startup | i10 |
Block | -5 |
Hit | +1d |
Counter hit | |
Notes | * Homing during heat * 1+2 throw break * Input f,F+2+4 in 6 frames after f,f for bluespark. * i13 startup for Bluespark throw with buffered input * 45 damage on bluespark * 18F throw break window on bluespark * 7F throw break window on CH bluespark * Partially restores remaining Heat time. * Opponent recovers in FUFL. |