| Hit level | |
|---|---|
| Damage | |
| Startup | |
| Block | |
| Hit | |
| Counter hit | |
| Notes | * Damage taken during power crush state is recoverable * Cancel into db1+2,2 (Emerald Elbow) on frames 17~60 with input 2 * Cancel into r30 JGR with input 3+4 on frame 35 * Cancel into movement or crouch or any attack on frame 40 (r40) * Power crush 6~59 |