Hit level | h, m, m |
---|---|
Damage | 10, 13, 25 |
Startup | ,i16~18 |
Block | -13 |
Hit | +12a (+3) |
Counter hit | |
Notes | * Heat Engager * Heat Dash +5, +62a (+42) * Strong Aerial Tailspin * Balcony Break * Combo from 2nd CH with 14f delay * Input can be delayed 15f * Move can be delayed 10f * Transition to r65 STB on hit without STB * -10a (-1) upon STB gain on an airborne hit * Interrupt with i1 from 1st block |